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Autor Tópico: Update DCS 1.2.8  (Lida 5144 vezes)

Offline =FN=Hidetake

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Update DCS 1.2.8
« Online: Abril 28, 2014, 10:18:34 pm »
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DCS World
Added FREE TF-51D for DCS World! This is the P-51D with the weapons, radios and rear tank removed with a jump seat added in the back. This does not include dual controls.
Added Su-25T 6 DOF cockpit.
Added initial Oculus Rift support, this does not include front end GUI yet.
AGM-114L/K: Increased speed to about 1.4M.
TACAN added to Lochini International (25X; TBS).
Corrected detection ranges of ground target by aircraft sensors. This can determine spotting of enemy ground units when Fog of War mode is enabled.
MQ-1 Predator: The radar has been removed.
Corrected wingtips vortex position for flyable aircraft.
Corrected HE warheads for unguided rockets.
SAM Hawk: Decreased altitude detection range from 25 to 22 km. Increased missile battery control time from 60 to 80 seconds.
SAM SA-11 Buk. Increased max speed from 3.2 to 3.4M.
MPQ-53 and SA-10 SR radars: Decreased minimum RCS detection level of target from 0.15 to 0.04 sq.m.
Fixed client crash when attempting to add task 'Fire At Point' for a dynamically created group.
Su-25T: SPO-15 sound is now muted when electric power is OFF.
"LockOn" label has been deleted from FC3 module description in Main Menu.
User images in Kneeboard will no longer disappear after window switching.
ME: Fixed toolbar becoming inactive in some conditions.
ME: Corrected location of the buttons in mission goals window.
Added internal cargo trigger.
Reworked chaff and flare rejecting logic for AA and SAM missiles.
Improvements to the multiplayer scoring system.
Fixed Command Start not functioning for AI aircraft.
GUI Error, when you try to Record video is fixed.
Fixed flashing icons on F10 map.
Aircraft can be activated from the Command Bar if selected Uncontrolled mode.
Fixed setLandObject - now sets ID for all objects.
Fixed several issues in the input system.
Radio for ground units now works.
Fixed crash if allocation was made in third party code.
AI aircraft. Pinpoint strike. Fixed attack of map objects.
AI planes will no longer land on occupied runways.
Corrected Tu-22M3 model bugs.
Fixed saving of failures during the mission for clients.
IR missiles. The lock range increased.
AI aircrafts: The killed pilot will not disappear from the cockpit.
The uncontrolled aircraft on the ramp will not ejecting the nonexistent pilot after taking damage.
FFB function with ALT-TAB corrected.

DCS Mi-8MTV2 Magnificent Eight
Corrected campaign and single missions.
Emergency jettison switches are now wired correctly.
Fixed swapped buttons on the UV-26.
Hardpoint racks and additional armor can now be disabled.
Full function ADF (MV) ARK-9, ADF (UHF) ARK-UD.
Added instruments: magnetic compass, G-metr, outdoor thermometer.
External electric power supply bugfix.
Blade of main rotor gone off when runway start from a ship is fixed.
Taxi light switch command added (‘RCtrl + L’ by default).
Fixed right landing light.
Additional equipment weight will be accounted in total weight.
Fixed incorrect track replay with pedal trimmer.
Landing lights retract and rotate using key commands.
Fixed crash in en_SpringMi8-12.miz of campaign.
Fixed automatic rectifier engaging.
Fix TV3-117 engine start failure (after engine cut-off, and then again engine starting)
Impact of a surface to the helicopter wheels is corrected.

DCS: UH-1H Huey
ADF AN/ARN-83: Audio signal can now be heard in all modes.
Fixed animation of control lamp on flare dispenser control panel.
Fixed side M134 bracket arms clipping with side doors.
Added 3D model for wipers motor in cockpit.
Barrel block of M134 minigun now rotates in correct direction.
Pilot and co-pilot sights are now removed from the "civilian" variant.
Added additional armor option to the ME.
Fixed blurred texture of the tail rotor when damaged.
Added Sling Load mission capabilities
Update DCS UH-1H Flight Manual_EN
Cargo camera can be enabled after cargo hooking.
Cargo rope disappear Bounding box edited.
Helicopter will not destroy tank after colliding with it.
“Beta” label removed in the Main menu for UH-1H.
Removed gunsight reticle in civilian variant.
3D. Fixed gaps in cockpit model.
3D. Windows glass shape edited.

DCS: Flaming Cliffs 3
Added F-15C Advanced Flight Model (AFM)
Added Su-33 6DOF cockpit.
Su-25: SPO-15 sound is now muted when electric power is OFF.
A-10A: "Minimum Speed" sound is no longer heard during repairs.
MiG-29: EOS has had its detection range reduced to realistic performance levels.
Russian fighters. The angular size of HUD indication was reduced to real volumes.
A-10A: Bombs fall with undershoot in CCRP mode is fixed.
Su-33. Mirrors will have an image reflection.
Russian fighters. BVR. Corrected range of target marks on the HUD.
Fixed issue with Su-33 take-off from carrier.
Su-25. The plate of airbases list in the cockpit are corrected.
Su-25. Missed cockpit textures behind the right shoulder was added.
Su-25. The gaps in the gunsight are removed.
Su-27/33, MiG-29. HUD. Glideslope error ring and director ring are placed correctly now.

DCS: P-51D Mustang
Left smoke generator will no longer be present when user added to loadout through in-game menu {LAlt + '}.
Decreased count of tracers in the guns.

DCS: Ka-50 Black Shark 2
Corrected gun shell cases appearance point.

DCS: Combined Arms
Corrected color of bullet tracers for 23 and 30mm SPAAG and 2A42.
Added SAM unit acquisition/search radar display.
Manpads controlled by players.
Added ability to control naval units from the Command Map.
Laser ranging and automatic barrel elevation for tanks.
Increase destructiveness of artillery rounds.
Control of air units now possible for clients in multiplayer.
All ground group shoots on one target.
Corrected time reloading for artillery.
New Main Menu theme.
Flyable AC can detect laser ranger emission produced by controllable ground units.
Minimum attack distance for ATGMs has been fixed.
BTR-RD. 9M113 missile model reference corrected.
Corrected infantry descent on helicopters.
3D. Added new model and animation of ATGM 9M113.
The lock and tracking range of SAM radars is increased.
Elevation of missile launchers corrected to prevent sinking missiles after launch.
Added Command Panel for tactical commander to the F7 View.
Command bar. After target designation the aircraft will attack units if even they are moving.
Aircraft can be activated from Command Bar in Uncontrolled mode.
Fixed options “Computer firing solution”.
Helicopters can easily destroy heavy tanks colliding with them is fixed.


DCS 1.2.8.27203 Change Log

Offline =FN=Fluidman

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Re:Update DCS 1.2.8
« Resposta #1 Online: Abril 30, 2014, 02:15:12 pm »
Olá,

Este é um ótimo update para o pessoal que quiser experimentar o P-51, eles colocaram uma versão sem armamento totalmente grátis com o DCS World.

Vale a pena para ter a sensação de pilotar este avião clássico.

Para baixar Free  na Steam : http://store.steampowered.com/app/223750/

Ou http://www.digitalcombatsimulator.com/en/world/

Abs.

=FN=Fluidman

Offline =FN=Hidetake

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DCS 1.2.8 Update 1
« Resposta #2 Online: Maio 28, 2014, 02:12:12 pm »
DCS 1.2.8.27915 changelog

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DCS World
- AI planes don't attack the targets assigned at the starting point when using Late activation: fixed.
- Static BMP-3 no longer able to apply smokescreen.
- TF-51D: Default input added for Game Mode.
- TF-51D: K-14 related commands deleted from axis settings.
- AI helicopters no longer sees “invisible” units.
- DE localization. Mixed languages and translations mistakes in the options menu fixed

DCS: Flaming Cliffs 3
- Radar now can be turned ON after player enters to plane by [RAlt+J].
- FPS in F-15C campaign improved .

DCS: Mi-8MTV2
- 19th mission in “Spring Tension” campaign corrected.

Combined Arms
- Fixed server crash when player attempts to set aircraft route.
- MANPAD’s indication and lock range tuned.
- CA Unit Control - RTB ability added.
- Fixed crash when MP-client takes control SAM Osa (SA-8 ) with disabled AI.

Offline rachadorr

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Re:Update DCS 1.2.8
« Resposta #3 Online: Junho 16, 2014, 08:07:10 am »
o server ta ja com essa versão?
Não pergunte se somos capazes, dê-nos a missão!

Offline =FN=Fluidman

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Re:Update DCS 1.2.8
« Resposta #4 Online: Junho 16, 2014, 06:48:15 pm »
Olá Rachadorr,

Já foi atualizado sim, mas estamos meio devagar com os vôos. Acho que em breve devemos estar mais ativos.

Abs,

=FN=Fluidman

Offline rachadorr

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Re:Update DCS 1.2.8
« Resposta #5 Online: Junho 17, 2014, 04:11:59 pm »
OK, esse server esta sempre online ou só abrem as vezes? o que recomenda para ir aprendendo para poder voar online?
Não pergunte se somos capazes, dê-nos a missão!

Offline =FN=Fluidman

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Re:Update DCS 1.2.8
« Resposta #6 Online: Junho 17, 2014, 09:55:02 pm »
Olá Rachadorr,

O server só é aberto quando vamos voar, não temos máquina dedicada.

Para treinar o melhor é offline mesmo, mas se quiser algum desafio tem o servidor do 104th que está sempre aberto e é sempre azul contra vermelho.

http://www.104thphoenix.com/modules.php?name=News&file=article&sid=93

Acho que vc tem que se conectar no TS deles para pegar a senha, algum conhecimento de inglês será requerido.

Abs,

=FN=Fluidman