1 - Recorte/copie e cole as duas pastas: Banff/Narvik e _Tex para o caminho: Root / #WAW3 / Mapmods / Maps / OBS: se já houver uma pasta _Tex no local, basta copiar e colar o conteúdo da minha pasta _Tex dentro da existente. 2 - Recorte ou copie e cole a pasta 00_Dirt Road Repaint para o caminho: Root / #WAW3 / 3 - Entrada 1: COPIE E COLE a entrada: Banff_Narvik Banff_Narvik/load.ini em seu arquivo 'all.ini' preferencialmente em outras entradas do mapa da Noruega. Cole nesse diretório: Root / #WAW3 / Mapmods / Maps / all.ini 4 - Entrada 2: COPIE E COLE as entradas abaixo em seu arquivo 'static ini', as primeiras entradas abaixo intituladas 'Furniture' devem ser coladas no TOPO da sua static. ini acima da entrada B.A.T PESSOAL para carregar as árvores necessárias para o mapa primeiro Esse é o diretório: Root / #WAW3 / STD / com / maddox / il2 / objects / static [***] Furniture 5 - Entrada 3: COPIE E COLE esta entrada em seu arquivo 'static.ini', no FUNDO, porém, acima das linhas finais, esses são objetos que já estão incluídos no BAT - mas foram aumentados ou reduzidos para uso neste mapa ao lado dos originais - . Root / #WAW3 / STD / com / maddox / il2 / objects / static [***] Title Banff/Narvik |
Banff_Narvik Banff_Narvik/load.ini
//===========================================================================
[***]
Furniture
//===========================================================================
[buildings.House$FurnitureTree2]
Title TreeType2
MeshLive 3do/Tree/Tree2.sim
MeshDead
IgnoreShadowData
Body WoodSmall
Panzer 0.20
[buildings.House$FurnitureTreeLine]
Title RowOfTrees
MeshLive 3do/Tree/Line/live.sim
MeshDead
IgnoreShadowData
Body WoodSmall
Panzer 0.30
[buildings.House$FurnitureTreeLineW]
Title RowOfTreesW
MeshLive 3do/Tree/Line_W/live.sim
MeshDead
IgnoreShadowData
Body WoodSmall
Panzer 0.30
[buildings.House$FurnitureTreeBroad1]
Title TreeBroad1
MeshLive 3do/Tree/Broad1/live.sim
MeshDead
IgnoreShadowData
Body WoodSmall
Panzer 0.20
//================================================================================
[***]
Title Banff/Narvik
//================================================================================
[buildings.House$Medievalroad1_a]
Title Medievalroad1_a
MeshLive 3do/Buildings/Med/Medievalroad1/mono/mono.sim
MeshDead 3do/Buildings/Med/Medievalroad1/mono/mono.sim
AlignToLand 1
AddHeightLive 0.1
Body RockMiddle
Panzer 5.0
[buildings.House$Medievalroad2_a]
Title Medievalroad2_a
MeshLive 3do/Buildings/Med/Medievalroad2/mono/mono.sim
MeshDead 3do/Buildings/Med/Medievalroad2/mono/mono.sim
AlignToLand 1
AddHeightLive 0.1
Body RockMiddle
Panzer 5.0
[buildings.House$Medievalroad3_a]
Title Medievalroad3_a
MeshLive 3do/Buildings/Med/Medievalroad3/mono/mono.sim
MeshDead 3do/Buildings/Med/Medievalroad3/mono/mono.sim
AlignToLand 1
AddHeightLive 0.1
Body RockMiddle
Panzer 5.0
[buildings.House$Medievalroad4_a]
Title Medievalroad4_a
MeshLive 3do/Buildings/Med/Medievalroad4/mono/mono.sim
MeshDead 3do/Buildings/Med/Medievalroad4/mono/mono.sim
AlignToLand 1
AddHeightLive 0.1
Body RockMiddle
Panzer 5.0
[buildings.House$jettylow]
Title jettylow
MeshLive 3do/Buildings/England/jetty1/live.sim
MeshDead 3do/Buildings/England/jetty1/dead.sim
AlignToLand 0
AddHeightLive -2.7
AddHeightDead -2.7
Body WoodMiddle
Panzer 2.1
[buildings.House$IndustrialFactoryWarenHouse1_a]
Title Indust_FactoryWarehouse1_a
MeshLive 3do/Buildings/Industrial/FactoryWarenHouse1/live.sim
MeshDead 3do/Buildings/Industrial/FactoryWarenHouse1/dead.sim
AddHeightLive 2.68
AddHeightDead 2.68
Body RockBig
Panzer 0.34
[buildings.House$Spree_bort2]
Title Spree_bort2
MeshLive 3do/Buildings/Spree_bort2/mono.sim
MeshDead 3do/Buildings/Spree_bort2/mono.sim
AlignToLand 0
AddHeightLive 2.68
AddHeightLive 2.68
Body RockMiddle
Panzer 10.1
[buildings.House$Spree_bort3]
Title Spree_bort3
MeshLive 3do/Buildings/Spree_bort2/mono.sim
MeshDead 3do/Buildings/Spree_bort2/mono.sim
AlignToLand 0
AddHeightLive 0.08
AddHeightLive 0.08
Body RockMiddle
Panzer 10.1
[buildings.House$stolb_1A]
Title ToW_stolb_1A
MeshLive 3do/Buildings/ToW/stolb_1/mono.sim
MeshDead 3do/Buildings/ToW/stolb_1/mono_dead.sim
AlignToLand 0
AddHeightLive 3.0
AddHeightDead 3.0
Body RockMiddle
Panzer 0.1
[buildings.House$ger_solder_43_summer2]
Title ger_solder_43_summer2
MeshLive 3do/Buildings/Troops/ger/ger_solder_43_summer/live.sim
MeshDead 3do/Buildings/addobjects/Human_01/dead.sim
AddHeightLive 4.62
AddHeightDead 4.62
AlignToLand 0.150
Body FuelSmall
Panzer 0.005
[buildings.House$ger_mg_34a]
Title ger_mg_34a
MeshLive 3do/Buildings/Weapons/ger/ger_mg_34/mono.sim
MeshDead 3do/Buildings/Weapons/ger/ger_mg_34/mono.sim
AddHeightLive 5.51
Body RockMiddle
Panzer 0.05
[buildings.House$ger_officer_43_summer_a]
Title ger_officer_43_summer_a
MeshLive 3do/Buildings/Troops/ger/ger_officer_43_summer/live.sim
MeshDead 3do/Buildings/addobjects/Human_01/dead.sim
AddHeightLive 6.18
AddHeightDead 6.18
AlignToLand 0
Body FuelSmall
Panzer 0.005
[buildings.House$ger_officer_jumelles2]
Title ger_officer_jumelles2
MeshLive 3do/Buildings/Troops/ger/ger_officer_jumelles/live.sim
MeshDead 3do/Buildings/addobjects/Human_01/dead.sim
AlignToLand 0
AddHeightLive 6.18
AddHeightDead 6.18
Body FuelSmall
Panzer 0.005
[buildings.House$mecano2]
Title mecano2
MeshLive 3do/Buildings/Troops/aircrew/mecano/live.sim
MeshDead 3do/Buildings/addobjects/Human_01/dead.sim
AlignToLand 0
AddHeightLive 2.97
AddHeightDead 2.97
Body FuelSmall
Panzer 0.005
[buildings.House$46BoxCoverBig_a]
Title 46BoxCoverBig_a
MeshLive 3do/Buildings/46/BoxCoverBig/live.sim
MeshDead 3do/Buildings/46/BoxCoverBig/dead.sim
AlignToLand 1
AddHeightLive 2.68
AddHeightDead 2.68
Body WoodSmall
Panzer 0.00024
[buildings.House$46BoxCoverMed_a]
Title 46BoxCoverMed_a
MeshLive 3do/Buildings/46/BoxCoverMed/live.sim
MeshDead 3do/Buildings/46/BoxCoverMed/dead.sim
AlignToLand 1
AddHeightLive 2.65
AddHeightDead 2.65
Body WoodSmall
Panzer 0.00024
[buildings.House$46Palette_a]
Title 46Palette_a
MeshLive 3do/Buildings/46/Palette/live.sim
MeshDead 3do/Buildings/46/Palette/dead.sim
AlignToLand 1
AddHeightLive 2.97
AddHeightDead 2.97
Body WoodSmall
Panzer 0.03
[buildings.House$VehicleOpelBlitz6700A_a]
Title OpelBlitz6700A_a
MeshLive 3do/Cars/OpelBlitz6700A_summer/live.sim
MeshDead 3do/Cars/OpelBlitz6700A_summer/dead.sim
AlignToLand 1
AddHeightLive 2.97
AddHeightDead 2.97
Body FuelSmall // FIXME: need special type 'Vehicle'
Panzer 0.005
[buildings.House$Tug2]
Title Tug2
MeshLive 3do/Tug/live.sim
MeshDead 3do/Tug/dead.sim
AddHeightLive 2.97
AddHeightDead 2.97
Body FuelSmall
Panzer 0.005
[buildings.House$box_2alla]
Title ToW_box_2alla
MeshLive 3do/Buildings/ToW/box_2all/mono.sim
MeshDead 3do/Buildings/ToW/box_2all/mono_dead.sim
AddHeightLive 2.97
AddHeightDead 2.97
AlignToLand 0
Body RockMiddle
Panzer 0.1
[buildings.House$box_2allb]
Title ToW_box_2allb
MeshLive 3do/Buildings/ToW/box_2all/mono.sim
MeshDead 3do/Buildings/ToW/box_2all/mono_dead.sim
AddHeightLive 4.5
AddHeightDead 4.5
AlignToLand 0
Body RockMiddle
Panzer 0.1
[buildings.House$Terikon_a]
Title Terikon_a
MeshLive 3do/Buildings/Donbass/Terikon/live.sim
MeshDead 3do/Buildings/Donbass/Terikon/dead.sim
AddHeightLive -16.5
AddHeightDead -16.5
AlignToLand 1
Body WoodSmall
Panzer 1
[buildings.House$Terikon_a1]
Title Terikon_a1
MeshLive 3do/Buildings/Donbass/Terikon/live.sim
MeshDead 3do/Buildings/Donbass/Terikon/dead.sim
AddHeightLive -19.5
AddHeightDead -19.5
AlignToLand 1
Body WoodSmall
Panzer 1
[buildings.House$svalbard_minea]
Title svalbard_minea
MeshLive 3do/Buildings/Svalbard/mine/live.sim
MeshDead 3do/Buildings/Svalbard/mine/dead.sim
AddHeightLive 5.0
AddHeightDead 5.0
AlignToLand 0
Body WoodMiddle
Panzer 0.5
[buildings.House$svalbard_mine2a]
Title svalbard_mine2a
MeshLive 3do/Buildings/Svalbard/mine2/live.sim
MeshDead 3do/Buildings/Svalbard/mine2/dead.sim
AddHeightLive 6.0
AddHeightDead 6.0
AlignToLand 0
Body WoodMiddle
Panzer 0.5
[buildings.House$wooden_huta]
Title wooden_huta
MeshLive 3do/Buildings/Airdrome/wooden_hut/live.sim
MeshDead 3do/Buildings/Airdrome/wooden_hut/dead.sim
AddHeightLive 6.0
AddHeightDead 6.0
AlignToLand 0
Body WoodMiddle
Panzer 2.1
[buildings.House$wooden_hutB]
Title wooden_hutB
MeshLive 3do/Buildings/Airdrome/wooden_hut/live.sim
MeshDead 3do/Buildings/Airdrome/wooden_hut/dead.sim
AddHeightLive 2.97
AddHeightDead 2.97
AlignToLand 0
Body WoodMiddle
Panzer 2.1
[buildings.House$Fence_02land]
Title Fence_02land
MeshLive 3do/Buildings/Slovakia/Fence_02/live.sim
MeshDead 3do/Buildings/Slovakia/Fence_02/dead.sim
AlignToLand 1
Body WoodSmall
Panzer 0.0
[buildings.House$Hangar_camoufB2_a]
Title Hangar_camoufB2_a
MeshLive 3do/Buildings/Slovakia/Hangar_camoufB2/live.sim
MeshDead 3do/Buildings/Slovakia/Hangar_camoufB2/dead.sim
AlignToLand 0
AddHeightLive 2.0
AddHeightDead 2.0
Body WoodMiddle
Panzer 0.35
[buildings.House$Norwaystorehouse_01a]
Title storehouse_01a
MeshLive 3do/Buildings/Norway/storehouse_01/live.sim
MeshDead 3do/Buildings/Norway/storehouse_01/dead.sim
IgnoreShadowData
AlignToLand 0
AddHeightLive -5.0
Body WoodMiddle
Panzer 0.15
[buildings.House$Norwaystorehouse_02a]
Title storehouse_02a
MeshLive 3do/Buildings/Norway/storehouse_02/live.sim
MeshDead 3do/Buildings/Norway/storehouse_02/dead.sim
IgnoreShadowData
AlignToLand 0
AddHeightLive -5.0
Body WoodMiddle
Panzer 0.15
[buildings.House$Norwaystorehouse_01b]
Title storehouse_01b
MeshLive 3do/Buildings/Norway/storehouse_01/live.sim
MeshDead 3do/Buildings/Norway/storehouse_01/dead.sim
IgnoreShadowData
AlignToLand 0
AddHeightLive 1.7
Body WoodMiddle
Panzer 0.15
[buildings.House$Norwaystorehouse_02b]
Title storehouse_02b
MeshLive 3do/Buildings/Norway/storehouse_02/live.sim
MeshDead 3do/Buildings/Norway/storehouse_02/dead.sim
IgnoreShadowData
AlignToLand 0
AddHeightLive 1.7
Body WoodMiddle
Panzer 0.15
[buildings.House$Norwaystorehouse_01c]
Title storehouse_01c
MeshLive 3do/Buildings/Norway/storehouse_01/live.sim
MeshDead 3do/Buildings/Norway/storehouse_01/dead.sim
IgnoreShadowData 1
AlignToLand 0
AddHeightLive -1.7
Body WoodMiddle
Panzer 0.15
[buildings.House$Norwaystorehouse_02c]
Title storehouse_02c
MeshLive 3do/Buildings/Norway/storehouse_02/live.sim
MeshDead 3do/Buildings/Norway/storehouse_02/dead.sim
IgnoreShadowData 1
AlignToLand 0
AddHeightLive -1.7
Body WoodMiddle
Panzer 0.15
[buildings.House$cbridgeshortenda]
Title cbridgeshortenda
MeshLive 3do/bridges/country/short/end/mono1.sim
MeshDead 3do/bridges/country/short/end/mono2.sim
AddHeightLive -1.5
AlignToLand 0
Body FuelSmall
Panzer 0.8
[buildings.House$cbridgeshortmida]
Title cbridgeshortmida
MeshLive 3do/bridges/country/short/mid/mono1.sim
MeshDead 3do/bridges/country/short/mid/mono2.sim
AddHeightLive -0.7
AlignToLand 0
Body FuelSmall
Panzer 0.8
[buildings.House$cbridgelongmida]
Title cbridgelongmida
MeshLive 3do/bridges/country/long/mid/mono1.sim
MeshDead 3do/bridges/country/long/mid/mono2.sim
AddHeightLive -0.7
AlignToLand 0
Body FuelSmall
Panzer 0.8
[buildings.House$cbridgelongenda]
Title cbridgelongenda
MeshLive 3do/bridges/country/long/end/mono1.sim
MeshDead 3do/bridges/country/long/end/mono2.sim
AddHeightLive -1.5
AlignToLand 0
Body FuelSmall
Panzer 0.8
[buildings.House$hbridgeshortmida]
Title hbridgeshortmida
MeshLive 3do/bridges/highway/short/mid/mono1.sim
MeshDead 3do/bridges/highway/short/mid/mono2.sim
AddHeightLive -0.7
AlignToLand 0
Body FuelSmall
Panzer 0.8
[buildings.House$hbridgeshortenda]
Title hbridgeshortenda
MeshLive 3do/bridges/highway/short/end/mono1.sim
MeshDead 3do/bridges/highway/short/end/mono2.sim
AddHeightLive -1.5
AlignToLand 0
Body FuelSmall
Panzer 0.8
[buildings.House$hbridgelongmida]
Title hbridgelongmida
MeshLive 3do/bridges/highway/long/mid/mono1.sim
MeshDead 3do/bridges/highway/long/mid/mono2.sim
AddHeightLive -0.7
AlignToLand 0
Body FuelSmall
Panzer 0.8
[buildings.House$hbridgelongenda]
Title hbridgelongenda
MeshLive 3do/bridges/highway/long/end/mono1.sim
MeshDead 3do/bridges/highway/long/end/mono2.sim
AddHeightLive -1.5
AlignToLand 0
Body FuelSmall
Panzer 0.8
[buildings.House$rbridgeshortmida]
Title rbridgeshortmida
MeshLive 3do/bridges/rail/short/mid/mono1.sim
MeshDead 3do/bridges/rail/short/mid/mono2.sim
AlignToLand 0
AddHeightLive -0.7
Body FuelSmall
Panzer 0.8
[buildings.House$rbridgeshortenda]
Title rbridgeshortenda
MeshLive 3do/bridges/rail/short/end/mono1.sim
MeshDead 3do/bridges/rail/short/end/mono2.sim
AddHeightLive -1.5
AlignToLand 0
Body FuelSmall
Panzer 0.8
[buildings.House$rbridgelongmida]
Title rbridgeshortmida
MeshLive 3do/bridges/rail/long/mid/mono1.sim
MeshDead 3do/bridges/rail/long/mid/mono2.sim
AlignToLand 0
AddHeightLive -0.7
Body FuelSmall
Panzer 0.8
[buildings.House$rbridgelongenda]
Title rbridgelongenda
MeshLive 3do/bridges/rail/long/end/mono1.sim
MeshDead 3do/bridges/rail/long/end/mono2.sim
AddHeightLive -1.5
AlignToLand 0
Body FuelSmall
Panzer 0.8
[buildings.House$46BwireWall4a]
Title 46BwireWall4a
MeshLive 3do/Buildings/46/BwireWall4/live.sim
MeshDead 3do/Buildings/46/BwireWall4/dead.sim
AlignToLand 0
AddHeightLive 2.5
Body RockMiddle
Panzer 0.08
[buildings.House$RacingPoleReda]
Title RacingPoleReda
MeshLive 3do/Buildings/Racing/PoleRed/live.sim
MeshDead 3do/Buildings/Racing/PoleRed/live.sim // ok - no damage
AlignToLand 0
AddHeightLive -37.5
Body RockBig
Panzer 9.96
[buildings.House$RacingPoleRedb]
Title RacingPoleRedb
MeshLive 3do/Buildings/Racing/PoleRed/live.sim
MeshDead 3do/Buildings/Racing/PoleRed/live.sim // ok - no damage
AlignToLand 0
AddHeightLive -19.5
Body RockBig
Panzer 9.96
[buildings.House$NTL_Jetty1a]
Title NTL_Jetty1a
MeshLive 3do\Buildings/NTL_Darwin_1942_43/NTL_Jetty1/live.sim
MeshDead 3do\Buildings/NTL_Darwin_1942_43/NTL_Jetty1/dead.sim
AlignToLand 0
AddHeightLive -2.5
Body RockMiddle
Panzer 0.18
[buildings.House$NTL_Jetty2a]
Title NTL_Jetty2a
MeshLive 3do\Buildings/NTL_Darwin_1942_43/NTL_Jetty2/live.sim
MeshDead 3do\Buildings/NTL_Darwin_1942_43/NTL_Jetty2/dead.sim
IgnoreShadowData 1
AlignToLand 0
AddHeightLive -2.5
Body RockMiddle
Panzer 0.18
[buildings.House$NTL_Jetty3a]
Title NTL_Jetty3a
MeshLive 3do\Buildings/NTL_Darwin_1942_43/NTL_Jetty3/live.sim
MeshDead 3do\Buildings/NTL_Darwin_1942_43/NTL_Jetty3/dead.sim
AlignToLand 0
AddHeightLive -2.5
Body RockMiddle
Panzer 0.18
[buildings.House$NTL_Jetty4a]
Title NTL_Jetty4a
MeshLive 3do\Buildings/NTL_Darwin_1942_43/NTL_Jetty4/live.sim
MeshDead 3do\Buildings/NTL_Darwin_1942_43/NTL_Jetty4/dead.sim
AlignToLand 0
AddHeightLive -2.5
Body RockMiddle
Panzer 0.18
[buildings.House$NTL_Jetty5a]
Title NTL_Jetty5a
MeshLive 3do\Buildings/NTL_Darwin_1942_43/NTL_Jetty5/live.sim
MeshDead 3do\Buildings/NTL_Darwin_1942_43/NTL_Jetty5/dead.sim
AlignToLand 0
AddHeightLive -2.5
Body RockMiddle
Panzer 0.18
[buildings.House$Norwaynorw_house_01a]
Title norw_house_01a
MeshLive 3do/Buildings/Norway/norw_house_01/live.sim
MeshDead 3do/Buildings/Norway/norw_house_01/dead.sim
AlignToLand 0
AddHeightLive 3.5
Body WoodMiddle
Panzer 0.15
[buildings.House$Norwaynorw_house_02a]
Title norw_house_02a
MeshLive 3do/Buildings/Norway/norw_house_02/live.sim
MeshDead 3do/Buildings/Norway/norw_house_02/dead.sim
AddHeightLive 3.5
AlignToLand 0
Body WoodMiddle
Panzer 0.15
[buildings.House$Norwaynorw_house_03a]
Title norw_house_03a
MeshLive 3do/Buildings/Norway/norw_house_03/live.sim
MeshDead 3do/Buildings/Norway/norw_house_03/dead.sim
AddHeightLive 3.5
AlignToLand 0
Body WoodMiddle
Panzer 0.15
[buildings.House$Norwaynorw_house_03b]
Title norw_house_03b
MeshLive 3do/Buildings/Norway/norw_house_03/live.sim
MeshDead 3do/Buildings/Norway/norw_house_03/dead.sim
AddHeightLive 1.5
AlignToLand 0
Body WoodMiddle
Panzer 0.15
[buildings.House$Norwaynorw_house_04a]
Title norw_house_04a
MeshLive 3do/Buildings/Norway/norw_house_04/live.sim
MeshDead 3do/Buildings/Norway/norw_house_04/dead.sim
AddHeightLive 3.5
AlignToLand 0
Body WoodMiddle
Panzer 0.15
[buildings.House$Norwaynorw_house_05a]
Title norw_house_05a
MeshLive 3do/Buildings/Norway/norw_house_05/live.sim
MeshDead 3do/Buildings/Norway/norw_house_05/dead.sim
AddHeightLive 3.5
AlignToLand 0
Body WoodMiddle
Panzer 0.15
[buildings.House$breakwaterlighta]
Title breakwaterlighta
MeshLive 3do/Buildings/England/breakwaterlight/live.sim
MeshDead 3do/Buildings/England/breakwaterlight/dead.sim
AddHeightLive -8.5
AlignToLand 0
Body RockBig
Panzer 4.9
[buildings.House$Bollardropea]
Title Bollardropea
MeshLive 3do/Bollardrope/Live.sim
MeshDead 3do/Bollardrope/dead.sim
AddHeightLive 1.6
AlignToLand 1
Body FuelSmall
Panzer 0.005
[buildings.House$Bollard1a]
Title Bollard1a
MeshLive 3do/Bollard1/Live.sim
MeshDead 3do/Bollard1/dead.sim
AddHeightLive 1.6
AlignToLand 1
Body FuelSmall
Panzer 0.005
[buildings.House$Bollard2a]
Title Bollard2a
MeshLive 3do/Bollard2/Live.sim
MeshDead 3do/Bollard2/dead.sim
AddHeightLive 1.6
AlignToLand 1
Body FuelSmall
Panzer 0.005
[buildings.House$Cargonet1]
Title Cargonet1
MeshLive 3do/Cargonet1/Live.sim
MeshDead 3do/Cargonet1/dead.sim
AddHeightLive 21.00
AlignToLand 1
Body FuelSmall
Panzer 0.005
[buildings.House$Dockstepsa]
Title Dockstepsa
MeshLive 3do/Docksteps/Live.sim
MeshDead 3do/Docksteps/dead.sim
AddHeightLive 1.4
AlignToLand 1
Body FuelSmall
Panzer 0.005
[buildings.House$USNavy1b]
Title USNavy1b
MeshLive 3do/USNavy1/Live.sim
MeshDead 3do/USNavy1/dead.sim
AddHeightLive 1.6
AlignToLand 1
Body FuelSmall
Panzer 0.005
[buildings.House$USNavy2b]
Title USNavy2b
MeshLive 3do/USNavy2/Live.sim
MeshDead 3do/USNavy2/dead.sim
AddHeightLive 1.6
AlignToLand 1
Body FuelSmall
Panzer 0.005
[buildings.House$breakwater1a]
Title breakwater1a
MeshLive 3do/Buildings/England/breakwater1/live.sim
MeshDead 3do/Buildings/England/breakwater1/dead.sim
AddHeightLive -9.5
AlignToLand 1
AlignToLand 0
Body RockBig
Panzer 4.9
[buildings.House$breakwaterend1a]
Title breakwaterend1a
MeshLive 3do/Buildings/England/breakwaterend1/live.sim
MeshDead 3do/Buildings/England/breakwaterend1/dead.sim
AddHeightLive -9.5
AlignToLand 1
AlignToLand 0
Body RockBig
Panzer 4.9
[buildings.House$breakwaterend2a]
Title breakwaterend2a
MeshLive 3do/Buildings/England/breakwaterend2/live.sim
MeshDead 3do/Buildings/England/breakwaterend2/dead.sim
AddHeightLive -9.5
AlignToLand 1
AlignToLand 0
Body RockBig
Panzer 4.9
[buildings.House$banc_002a]
Title ToW_banc_002a
MeshLive 3do/Buildings/ToW/banc_002/mono.sim
MeshDead 3do/Buildings/ToW/banc_002/mono.sim
AddHeightLive 1.6
AlignToLand 1
AlignToLand 0
Body RockMiddle
Panzer 0.1
[buildings.House$lamppost_001a]
Title ToW_lamppost_001a
MeshLive 3do/Buildings/ToW/lamppost_001/mono.sim
MeshDead 3do/Buildings/ToW/lamppost_001/mono.sim
AddHeightLive 1.6
AlignToLand 1
AlignToLand 0
Body RockMiddle
Panzer 0.1
[buildings.House$NewspaperQuiosque_01a]
Title NewspaperQuiosque_01a
MeshLive 3do/Buildings/Furniture/NewspaperQuiosque_01/live.sim
MeshDead 3do/Buildings/Furniture/NewspaperQuiosque_01/dead.sim
AddHeightLive 1.6
AlignToLand 0
Body WoodSmall
Panzer 0.11
[buildings.House$NewspaperQuiosque_02a]
Title NewspaperQuiosque_02a
MeshLive 3do/Buildings/Furniture/NewspaperQuiosque_02/live.sim
MeshDead 3do/Buildings/Furniture/NewspaperQuiosque_02/dead.sim
AddHeightLive 1.6
AlignToLand 0
Body WoodSmall
Panzer 0.11
[buildings.House$NewspaperQuiosque_03a]
Title NewspaperQuiosque_03a
MeshLive 3do/Buildings/Furniture/NewspaperQuiosque_03/live.sim
MeshDead 3do/Buildings/Furniture/NewspaperQuiosque_03/dead.sim
AddHeightLive 1.6
AlignToLand 0
Body WoodSmall
Panzer 0.11
[buildings.House$T2_a]
Title T2_a
MeshLive 3do/Buildings/Airdrome/T2/live.sim
MeshDead 3do/Buildings/Airdrome/T2/dead.sim
AlignToLand 0
AddHeightLive -0.5
Body WoodMiddle
Panzer 2.1
[buildings.House$TypeC_1934a]
Title TypeC_1934a
MeshLive 3do/Buildings/Airdrome/TypeC_1934/live.sim
MeshDead 3do/Buildings/Airdrome/TypeC_1934/dead.sim
AddHeightLive -0.5
AlignToLand 0
Body WoodMiddle
Panzer 2.1
[buildings.House$TypeC_1938a]
Title TypeC_1938a
MeshLive 3do/Buildings/Airdrome/TypeC_1938/live.sim
MeshDead 3do/Buildings/Airdrome/TypeC_1938/dead.sim
AddHeightLive -0.5
AlignToLand 0
Body WoodMiddle
Panzer 2.1
[buildings.House$TypeC_1934_Camoa]
Title TypeC_1934_Camoa
MeshLive 3do/Buildings/Airdrome/TypeC_1934_Camo/live.sim
MeshDead 3do/Buildings/Airdrome/TypeC_1934_Camo/dead.sim
AddHeightLive -0.5
AlignToLand 0
Body WoodMiddle
Panzer 2.1
[buildings.House$OilPipes_00Connect_a]
Title OilPipes_00Connect_a
MeshLive 3do/Buildings/Industrial/OilPipes_00Connect/live.sim
MeshDead 3do/Buildings/Industrial/OilPipes_00Connect/dead.sim
AlignToLand 1.0
Body RockBig
Panzer 1.50
[buildings.House$OilPipes_00Connectdamage_a]
Title OilPipes_00Connectdamage_a
MeshLive 3do/Buildings/Industrial/OilPipes_00Connect/dead.sim
MeshDead 3do/Buildings/Industrial/OilPipes_00Connect/dead.sim
AlignToLand 1.0
Body RockBig
Panzer 1.50
[buildings.House$OilPipes_00Connect_ab]
Title OilPipes_00Connect_ab
MeshLive 3do/Buildings/Industrial/OilPipes_00Connect/live.sim
MeshDead 3do/Buildings/Industrial/OilPipes_00Connect/dead.sim
AlignToLand 1.0
AddHeightLive 5.0
AddHieghtDead 5.0
Body RockBig
Panzer 1.50
[buildings.House$OilPipes_01Small_a]
Title OilPipes_01Small_a
MeshLive 3do/Buildings/Industrial/OilPipes_01Small/live.sim
MeshDead 3do/Buildings/Industrial/OilPipes_01Small/dead.sim
AlignToLand 1.0
Body RockBig
Panzer 1.50
[buildings.House$OilPipes_01Small_damage_a]
Title OilPipes_01Small_damage_a
MeshLive 3do/Buildings/Industrial/OilPipes_01Small/dead.sim
MeshDead 3do/Buildings/Industrial/OilPipes_01Small/dead.sim
AlignToLand 1.0
Body RockBig
Panzer 1.50
[buildings.House$OilPipes_02Big_a]
Title OilPipes_02Big_a
MeshLive 3do/Buildings/Industrial/OilPipes_02Big/live.sim
MeshDead 3do/Buildings/Industrial/OilPipes_02Big/dead.sim
AlignToLand 1.0
Body RockBig
Panzer 1.50
[buildings.House$OilPipes_02Big_damage_a]
Title OilPipes_02Big_damage_a
MeshLive 3do/Buildings/Industrial/OilPipes_02Big/dead.sim
MeshDead 3do/Buildings/Industrial/OilPipes_02Big/dead.sim
AlignToLand 1.0
Body RockBig
Panzer 1.50
[buildings.House$OilPipes_03Large_a]
Title OilPipes_03Large_a
MeshLive 3do/Buildings/Industrial/OilPipes_03Large/live.sim
MeshDead 3do/Buildings/Industrial/OilPipes_03Large/dead.sim
AlignToLand 1.0
Body RockBig
Panzer 1.50
[buildings.House$OilPipes_04Long_a]
Title OilPipes_04Long_a
MeshLive 3do/Buildings/Industrial/OilPipes_04Long/live.sim
MeshDead 3do/Buildings/Airdrome/BarrelBlock1DMG/mono.sim
AddHeightLive -1.50
AddHeightDead -1.50
AlignToLand 1.0
Body RockMiddle
Panzer 0.45
[buildings.House$ww1tent_a]
Title ww1tent_a
MeshLive 3do/Buildings/England/ww1tent/live.sim
MeshDead 3do/Buildings/England/ww1tent/dead.sim
AddHeightLive -2.50
AddHeightDead -2.50
AlignToLand 0
Body WoodSmall // FIXME: need special type 'Cloth'
Panzer 0.00022
[buildings.House$Tank1_WWII]
Title Tank1_WWII
MeshLive 3do/Buildings/Airdrome/Tank1_WWII/mono.sim
MeshDead 3do/Buildings/Airdrome/Tank1_WWIID/mono.sim
AlignToLand 0
Body FuelSmall
Panzer 0.005